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00025 #ifndef _Force_cc
00026 #define _Force_cc
00027
00028 #include "Quantity/Variable.h"
00029
00030 #include "PhysicalQuantities/Force.h"
00031
00032 namespace Quantities {
00033 namespace ForceUnits {
00034
00035
00036
00037
00038 template<> const double Newtons::StandardRatio = 1.;
00039 template<> const std::string Newtons::Basename = "newton";
00040 template<> const std::string Newtons::Basesymbol = "N";
00041 template<> const bool Newtons::SI = true;
00042 template<> const bool Newtons::Exact = true;
00043
00044
00045
00046 template<> const double Dyne::StandardRatio = 1.e-5;
00047 template<> const std::string Dyne::Namestring = "dyne";
00048 template<> const std::string Dyne::Symbolstring = "dyn";
00049 template<> const bool Dyne::SI = false;
00050 template<> const bool Dyne::Exact = true;
00051
00052
00053
00054 template<> const double KilogramForce::StandardRatio = 9.80665;
00055 template<> const std::string KilogramForce::Namestring
00056 = "kilogram_force";
00057 template<> const std::string KilogramForce::Symbolstring = "kgf";
00058 template<> const bool KilogramForce::SI = false;
00059 template<> const bool KilogramForce::Exact = true;
00060
00061
00062
00063 template<> const double Atomic::StandardRatio = 8.23873e-8;
00064 template<> const std::string Atomic::Namestring = "AtomicUnitOfForce";
00065 template<> const std::string Atomic::Symbolstring = "Eh/a0";
00066 template<> const bool Atomic::SI = false;
00067 template<> const bool Atomic::Exact = false;
00068
00069 }
00070
00071 const std::string Name<ForceQuantities>::String = "force";
00072 const std::string Symbol<ForceQuantities>::String = "f";
00073
00074 }
00075
00076 #endif